An ogre named Rogdag dwells in the ruin of a lighthouse along the shores of the Keening Sea (35.13). He is unusually docile, almost to the point of timidity, and has never raided the nearby villages. He survives off of the eels and lungfish that lurk in the Keening Sea’s shallows, but he sails his raft into deeper waters to spear giant catfish and bearded whales when he feels ambitious.
Rogdag meditates on the shore when not fishing. He flees if attacked, but he invites peaceful travelers to join him. Those who accept his invitation eventually receive a flood of visions of the future, many of which conflict. Rogdag offers little guidance in making sense of them because his own visions are unpredictable and ambiguous as well.
This eccentric ogre was not born prescient or docile. He is the result of brain experimentation. Two years ago, Rogdag was kidnapped and taken to the rocky isles off of Veerhaven’s coast (39.14). There, a mindflayer known as Hush attempted to redesign his large but crude mind. Hush hoped his experiments would discover a trigger or seed for psychic ability. Instead, his experiments altered the ogre’s perception of time. Rogdag could not only see future possibilities, but he also emitted a field that affected others when they were in a receptive state.
Rogdag, of course, has no memory of Hush’s experiments. But sometimes he wonders how he got the scar that divides the left and right sides of his head.
Hooks:
- What other ruins dot the Keening Sea’s northern shore?
- Bearded whales? Giant catfish? Lungfish? What other bounty can you harvest from the Keening Sea?
- Tell me more about these rocky isles.
- Who has joined Rogdag in meditation?
- How exactly can you kidnap an ogre?
- What about ogre brains interest mindflayers?
- What other experiments has Hush conducted?