Dogtur

The long yellow grass of the Plains of Dogtur (04.08) moves lazily in the wind and hides the presence of the multitude of wild dogs that live in the area. The dogs make these plains a dangerous place for most common people, but there are some who have adapted. The nomadic people of the plains live in a mobile village called Dogtur, and capture and train the wild dogs of the plains to serve as hunters, guardians, and faithful companions.

The people of Dogtur only ever remain in one place for a few weeks at a time, picking up their village and moving it according a method understood only by the local shamans, though always staying within the Plains of Dogtur. They do this partly out of a mistrust of outsiders and anyone not of their home is likely to be met by a ring of posts surrounding their village, each with a guard dog tied to it and warriors standing ready. Those few outsiders who have been allowed in to the town don’t often understand why, but describe it as a surprisingly peaceful place for a town with such strong warriors that move about in such dangerous terrain. Most are not granted access a second time however, and some have met their end from this unexpected hostility.

Few know why the shamans of the Dogtur choose to move their camp constantly around the plains. However, if they were ever to set up permanent residence in the area, they would soon learn. An evil curse was placed upon these plains, which takes the form of a massive sinkhole opening up suddenly beneath one’s feet. Though it can appear anywhere, the sinkhole is most often drawn toward large concentrations of human activity, especially if they stay in one place for too long. None have settled for longer than a month in this place before they draw the attention of the terrible chasm.

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Categories: Humans , Peoples , Westmarches


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Original: https://shrouded-lands.fandom.com/wiki/Dogtur