City of Shuttered Windows

the great City of Shuttered Windows that reaches up to the sky and sinks down into the mud

Hex: 29.14
Region: Shuttered and Surrounds

City of Many Windows redirects here. To learn why the name changed, see Windows (Shuttered) or Chimerical Siege

South of the Kingswood and the Freeholds there lies the City of Shuttered Windows, thick with the dust of ages and the grime of hidden violence. Traders from across the land pass through this city, which is often known by its shortened name of simply ‘the Shuttered City’.

The Shuttered City is home to the Temple Indivisible, which worships Alberon, patron deity of the City. The very structure of the city, its stones, walls and peoples, are sacred to their faith. Conversely, the City is a work of blasphemy to the cultists of Dead Tiamat. Legend tells of how the Broken Spear (40.06) was used by Alberon to strike down Tiamat before he tore off each of her five heads. Understandably, the Tiamat cultists of the modern era would give anything to see the City of Shuttered Windows razed to the ground.

It is well known among scholars that the Shuttered City is built on sinking ground. Every year, the foundations of the city slide a few inches deeper into the soft soil. Whether this is a natural phenomenon or a curse that drags it into the jaws of the underworld is a matter of some contention. However, the plain fact is that in order to continue existence, the people of the City must continue to build upwards. At a very rough estimate, it takes around 100 years for a single story of a building to become completely submerged beneath the ground. Thus, the oldest building still above ground today is the Old Council Tower, but only the top floor of the Tower remains visible.

In the City, height is an indicator of social status. The towers and other tall buildings are reserved for citizens, and the highest of them are the domain of the Electors, the Great Families and the Doge. Between these towers are built bridges and causeways, always built in the anticipation that they will one day become roads, and later, tunnels. The lower classes must live in the shadow of the high towers, in the byzantine labyrinth of streets and passages which make up the majority of the City’s space. For, despite the long history of sinking, there is no ordered plan for the new construction. People build higher when their lower structures are no longer usable. Roads are built according to a system of petitions and bribes, whose haphazardness is exacerbated by the frequent changes in administration. The upshot of this is that there is no ‘ground level’ in the City, only a vague continuum from the airiest towers down to the labyrinthine tunnels of the Undercity.

Earlier summary: “Largest city in the Lands, ancient and labyrinthine. It is very slowly sinking into the ground and is strongly religious. Feels like Vornheim crossed with Venice.”

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Flying fish

http://www.gutenberg.org/files/32406/32406-h/32406-h.htmWhen word of the extraordinary flying fish living in the Lake of the Flying Fish (09.22) reached the ears of the nobles of the Shuttered City, an expedition was immediately sent out to capture them. Twelve flying fish were taken from the lake and flown through Thring and across the Keening Sea. Only three of them remained at the end of this journey. It was intended that the flying fish should pull leisure balloons for the nobles (29.14.02), but alas! During their first parade through the city, the fish were driven mad by the claustrophobic closeness of the tower walls. One fish had to be put out of its misery after killing several bystanders, and the remaining two are now stabled in the Gardens of the Sea (29.15). Their owner will pay good money to anyone who can cure the fish of their madness.

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Categories: Cities , Shuttered and Surrounds , City of Shuttered Windows


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Original: https://shrouded-lands.fandom.com/wiki/29.14