Blessed
+2 to saves
Blessed
+2 to saves
Guided
+4 to skill checks
Guided
+4 to skill checks
Invisible
total concealment, enemies off-guard, enemies cannot make reactive strikes
Invisible
total concealment, enemies off-guard, enemies cannot make reactive strikes
Incorporeal
take half damage
Incorporeal
take half damage
Fortified
+2 defenses
Fortified
+2 defenses
Fortified
+2 defenses
Fortified
+2 defenses
Honed
+2 attack
Honed
+2 attack
Honed
+2 attack
Honed
+2 attack
Restrained
cannot move or be moved, -2 attack, off-guard
Restrained
cannot move or be moved, -2 attack, off-guard
Cannot attack
Cannot attack
Unconscious
off-guard, -5 defenses, can't act, fall prone, cannot flank
Unconscious
off-guard, -5 defenses, can't act, fall prone, cannot flank
Stunned
can't act, off-guard, cannot flank
Stunned
can't act, off-guard, cannot flank
Weakened
do half damage (except persistent)
Weakened
do half damage (except persistent)
Prone
-2 attack, off-guard vs melee, +2 defense vs ranged
Prone
-2 attack, off-guard vs melee, +2 defense vs ranged
Prone
-2 attack, off-guard vs melee, +2 defense vs ranged
Prone
-2 attack, off-guard vs melee, +2 defense vs ranged
Controlled
dazed, controller decides your actions
Controlled
dazed, controller decides your actions
Controlled
dazed, controller decides your actions
Controlled
dazed, controller decides your actions
Immobilized
cannot willingly move
Immobilized
cannot willingly move
Immobilized
cannot willingly move
Immobilized
cannot willingly move
Dazed
off-guard, cannot flank, only standard action/turn
Dazed
off-guard, cannot flank, only standard action/turn
Dazed
off-guard, cannot flank, only standard action/turn
Dazed
off-guard, cannot flank, only standard action/turn
Cannot heal
Cannot heal
Cannot heal
Cannot heal
Encumbered
-2 Speed
Encumbered
-2 Speed
Encumbered
-2 Speed
Encumbered
-2 Speed
Persistent poison
5 damage at end of your turn
Persistent poison
5 damage at end of your turn
Persistent poison
5 damage at end of your turn
Persistent poison
5 damage at end of your turn
Persistent fire
5 damage at end of yourtturn
Persistent fire
5 damage at end of yourtturn
Persistent fire
5 damage at end of yourtturn
Persistent fire
5 damage at end of yourtturn
Blinded
off-guard, targets concealed, cannot flank
Blinded
off-guard, targets concealed, cannot flank
Blinded
off-guard, targets concealed, cannot flank
Blinded
off-guard, targets concealed, cannot flank
Rattled
-2 attack
Rattled
-2 attack
Rattled
-2 attack
Rattled
-2 attack
Slowed
Speed = 2
Slowed
Speed = 2
Slowed
Speed = 2
Slowed
Speed = 2
Marked
include marker or -2 attack
Marked
include marker or -2 attack
Marked
include marker or -2 attack
Marked
include marker or -2 attack
Marked
include marker or -2 attack
Marked
include marker or -2 attack
Off-Guard
-2 defenses
Off-Guard
-2 defenses
Off-Guard
-2 defenses
Off-Guard
-2 defenses
Off-Guard
-2 defenses
Off-Guard
-2 defenses
Surprised
off-guard, cannot flank, can't act
Surprised
off-guard, cannot flank, can't act
Surprised
off-guard, cannot flank, can't act
Surprised
off-guard, cannot flank, can't act
Grappled
immobilized until you Escape or grappler moves away
Grappled
immobilized until you Escape or grappler moves away